Experiential Producer, Designer and Artist
MSG SPHERE Brand Takeover Content
Role: Producer
Three week sprint to create an immersive takeover of the forthcoming MSG Sphere Atrium Space. These are the resulting fly-through videos and deck.
For more content from MSG, please inquire. Much of my work was on the forthcoming MSG Sphere and images and content are restricted under NDA.
Illuminated Forest
Role: Artist and Designer
Illuminated Forest (2010) was a large scale project involving four main artists – Jorge Bachmann, Ben Bracken, Alan So and myself, and and array of other media artists with installations housed inside of ours. The project had residency at THE LAB in SF for a month and was an interactive environment using sound, video, and sculptedfabric. We used a camera to map out the space as well as motion sensors. We wanted to create an immersive environment that emulated an ecosystem where all actions have some sort of consequence.
Phasolume
Role: Artist, Designer, Co-creator
LED and motor site specific installation with Jonas Gruska, a Slovakian sound artist. It is a moble piece that can be installed in any dark environment. We used old cellphone motors, jars, LEDs, and built and programmed a chip similar to arduino to run the sequences. What’s nice and clean about this piece is that there’s no computer running the installation.
Fireflies (or Lamyridea) lose no heat producing their light and together create sequences that eventually sync with each other. Phasolume sonifies these patterns as well as creating an opportunity for a participant to play with the mystery of illuminating darkness.
The Exchange
Role: Artist, Designer, Co-creator
The installation The Exchange was a collaboration with The Norman Conquest. This piece was designed for the Brava Theatre Entrance Hall, but could potentially be installed in any reverberant space. This time I wanted to work with sculptures rather than video and use analogue gear in both my process and the presentation of the piece, rather than a computer. I designed the lighting specifically for this space to highlight the two sonic head sculptures.